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Games Workshop 05-02 - Warhammer: The Old World - Rulebook
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Games Workshop 05-02 - Warhammer: The Old World - Rulebook

Games Workshop 05-02 - Warhammer: The Old World - Rulebook

    Inside this 352-page hardback book, you will find:

    The World of Legend:Ā A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

    The Core Rules:Ā From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

    The Advanced Rules:Ā Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

    Realms of Magic:Ā An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

    Armies of the Old World:Ā A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

    Warhammer Battlefields: RulesĀ for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

    $66.15
    Games Workshop 05-02 - Warhammer: The Old World - Rulebook—
    $66.15

    Games Workshop 05-02 - Warhammer: The Old World - Rulebook

      Inside this 352-page hardback book, you will find:

      The World of Legend:Ā A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

      The Core Rules:Ā From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

      The Advanced Rules:Ā Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

      Realms of Magic:Ā An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

      Armies of the Old World:Ā A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

      Warhammer Battlefields: RulesĀ for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

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        Inside this 352-page hardback book, you will find:

        The World of Legend:Ā A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

        The Core Rules:Ā From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

        The Advanced Rules:Ā Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

        Realms of Magic:Ā An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

        Armies of the Old World:Ā A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

        Warhammer Battlefields: RulesĀ for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.